package sk.ogame.realm.entity;

/**
 * @author 支绍昆
 * 2023/3/3
 * 建筑信息
 **/
public class BuildView {

    private int planetId;
    private String name;
    private int metal;
    private int crystal;
    private int deuterium;
    private int solarPlant;

    private int createTime;

    public int getPlanetId() {
        return planetId;
    }

    public void setPlanetId(int planetId) {
        this.planetId = planetId;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getMetal() {
        return metal;
    }

    public void setMetal(int metal) {
        this.metal = metal;
    }

    public int getCrystal() {
        return crystal;
    }

    public void setCrystal(int crystal) {
        this.crystal = crystal;
    }

    public int getDeuterium() {
        return deuterium;
    }

    public void setDeuterium(int deuterium) {
        this.deuterium = deuterium;
    }

    public int getSolarPlant() {
        return solarPlant;
    }

    public void setSolarPlant(int solarPlant) {
        this.solarPlant = solarPlant;
    }

    public int getCreateTime() {
        return createTime;
    }

    public void setCreateTime(int createTime) {
        this.createTime = createTime;
    }
}
